Results for spec@!opengl 3.2@layered-rendering@framebuffertexture

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.146909
Stdout
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 48 73 196
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. FramebufferTexture() Test Failed.
Stderr
SWR detected AVX2
vert shader  0x7f014ec75000
frag shader  0x7f014ec73000
fetch shader 0x7f014ec71000
creating surface with multiple layers, rendering to first layer only
creating surface with multiple layers, rendering to first layer only
creating surface with multiple layers, rendering to first layer only
creating surface with multiple layers, rendering to first layer only
creating surface with multiple layers, rendering to first layer only
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/gl-3.2-layered-rendering-framebuffertexture -auto -fbo
dmesg

        

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